Also known as: PlayVision AI, PlayVision, PlayVision AI
AI Moneyball for Sports
Company is active
Event Year: 2025
Company is active
Event Year: 2025
PlayVision aims to revolutionize sports analytics, positioning itself as the 'AI Moneyball' for the industry. The platform offers advanced solutions for scouting, recruiting, and game strategy. Basketball teams can upload practice sessions or game footage, and PlayVision's AI-powered computer vision technology automatically tags and analyzes the video. This provides coaches and scouts with a significantly enhanced level of insight into player performance and opponent strategies, reportedly increasing information access tenfold. Furthermore, PlayVision employs sophisticated algorithms to rank college and professional basketball players nationwide, utilizing over 40 distinct metrics derived from tracking data and play-by-play analysis. This comprehensive approach offers a data-driven edge in player evaluation and team development.
PlayVision aims to revolutionize sports analytics, positioning itself as the 'AI Moneyball' for the industry. The platform offers advanced solutions for scouting, recruiting, and game strategy. Basketball teams can upload practice sessions or game footage, and PlayVision's AI-powered computer vision technology automatically tags and analyzes the video. This provides coaches and scouts with a significantly enhanced level of insight into player performance and opponent strategies, reportedly increasing information access tenfold. Furthermore, PlayVision employs sophisticated algorithms to rank college and professional basketball players nationwide, utilizing over 40 distinct metrics derived from tracking data and play-by-play analysis. This comprehensive approach offers a data-driven edge in player evaluation and team development.
Total Raised: Unknown (Y Combinator backed)
Last Round: Fall 2025
Total Raised: Unknown (Y Combinator backed)
Last Round: Fall 2025
B2B
B2B
B2B -> Analytics
B2B -> Analytics
Team size: 2
Hiring: No
Team size: 2
Hiring: No