Operating System for server-side apps
Company is closed
Event Year: 2021
Company is closed
Event Year: 2021
Lunatic was designed as a runtime environment to facilitate the development of robust, low-latency, and distributed networking applications. This technology aimed to support a range of applications, including web services, game servers, and real-time communication platforms like video and voice chat systems. Lunatic drew inspiration from established technologies like Go and Erlang, incorporating their proven methodologies. Furthermore, it leveraged WebAssembly to enhance compatibility with existing programming languages, enabling development teams to integrate their current codebases and libraries more efficiently. This approach sought to provide a versatile and adaptable solution for building high-performance networked applications.
Lunatic was designed as a runtime environment to facilitate the development of robust, low-latency, and distributed networking applications. This technology aimed to support a range of applications, including web services, game servers, and real-time communication platforms like video and voice chat systems. Lunatic drew inspiration from established technologies like Go and Erlang, incorporating their proven methodologies. Furthermore, it leveraged WebAssembly to enhance compatibility with existing programming languages, enabling development teams to integrate their current codebases and libraries more efficiently. This approach sought to provide a versatile and adaptable solution for building high-performance networked applications.
Total Raised: Unknown (Y Combinator backed)
Last Round: Winter 2021
Total Raised: Unknown (Y Combinator backed)
Last Round: Winter 2021
B2B
B2B
B2B -> Engineering, Product and Design
B2B -> Engineering, Product and Design
Team size: 2
Hiring: No
Team size: 2
Hiring: No