Character AI + Roblox :persistent, sapient AI characters in 3D worlds
Company is active
Event Year: 2024
Company is active
Event Year: 2024
Ego AI is developing a platform that combines Character AI with the immersive environment of Roblox. The core belief is that by integrating 3D embodiment, shared interactive experiences within games, and AI personalities that closely mimic human behavior, they can overcome the limitations of current AI chat experiences, which often suffer from superficial interactions and low user retention.
Their approach involves fine-tuning a foundational model to create AI characters capable of exhibiting human-like behaviors, making them virtually indistinguishable from real individuals. This is coupled with a UGC platform that empowers users to design, engage with, and cultivate meaningful relationships with these AI characters, fostering shared narratives. Within their 'Simworld' platform, users can populate a simulated town, reminiscent of Stardew Valley, where AI characters live, work, and play, leading complex and dynamic lives. Users can strengthen their bonds with these AI companions and even invite them to participate in activities on platforms like Discord, Minecraft, or even shared viewing experiences on Netflix.
The Character engine, ego AI, built on top of Unreal Engine, enables users to create, deploy, and monetize their AI characters across various platforms that support their CCProtocol. Initial applications for these characters are anticipated to include DnD-style roleplay, Minecraft RP, and Twitch streaming.
These AI characters will exist within SimTowns, interacting with other AIs and human users, leading diverse lives filled with conflict, opportunity, and connection, mirroring the complexities of human existence.
During their time at YC, Ego AI developed TownWorld, an interactive 3D Twitch live stream based on the Stanford generative agents paper, showcasing a real-time AI simulation of a small town.
Ego AI is developing a platform that combines Character AI with the immersive environment of Roblox. The core belief is that by integrating 3D embodiment, shared interactive experiences within games, and AI personalities that closely mimic human behavior, they can overcome the limitations of current AI chat experiences, which often suffer from superficial interactions and low user retention.
Their approach involves fine-tuning a foundational model to create AI characters capable of exhibiting human-like behaviors, making them virtually indistinguishable from real individuals. This is coupled with a UGC platform that empowers users to design, engage with, and cultivate meaningful relationships with these AI characters, fostering shared narratives. Within their 'Simworld' platform, users can populate a simulated town, reminiscent of Stardew Valley, where AI characters live, work, and play, leading complex and dynamic lives. Users can strengthen their bonds with these AI companions and even invite them to participate in activities on platforms like Discord, Minecraft, or even shared viewing experiences on Netflix.
The Character engine, ego AI, built on top of Unreal Engine, enables users to create, deploy, and monetize their AI characters across various platforms that support their CCProtocol. Initial applications for these characters are anticipated to include DnD-style roleplay, Minecraft RP, and Twitch streaming.
These AI characters will exist within SimTowns, interacting with other AIs and human users, leading diverse lives filled with conflict, opportunity, and connection, mirroring the complexities of human existence.
During their time at YC, Ego AI developed TownWorld, an interactive 3D Twitch live stream based on the Stanford generative agents paper, showcasing a real-time AI simulation of a small town.
Total Raised: Unknown (Y Combinator backed)
Last Round: Winter 2024
Total Raised: Unknown (Y Combinator backed)
Last Round: Winter 2024
Consumer
Consumer
Consumer
Consumer
Team size: 9
Hiring: Yes
Team size: 9
Hiring: Yes