We use AI to simulate entire human societies
Company is active
Event Year: 2025
Company is active
Event Year: 2025
Artificial Societies leverages artificial intelligence to simulate the dynamics of large human populations and their interactions. Organizations such as Anthropic and 11x are utilizing Artificial Societies to forecast the performance of their marketing campaigns and content strategies within a simulated environment of their target demographics, enabling data-driven decisions before real-world deployment.
The company is led by James, who brings a unique background of international experience and technical expertise, and Patrick, an applied behavioral scientist with extensive experience conducting real-world experiments for major corporations. Their collaboration stems from a shared recognition of the limitations in understanding large-scale human behavior, where traditional market research methods often fall short due to their inability to capture the complexities of social influence.
Initially, Artificial Societies simulated a network of 1,000 investors, which facilitated a pre-seed funding round and acceptance into Y Combinator. The public release of this simulation platform, known as "Wave," has empowered startup founders to conduct over 3,000 simulations. Subsequently, they launched "Reach," a tool that allows users to simulate their LinkedIn audience and evaluate the potential impact of their posts before publishing. Artificial Societies aims to democratize simulations, similar to how ChatGPT revolutionized the accessibility of large language models.
Looking ahead, the company envisions creating comprehensive models of entire human societies as AI technology progresses. Their ultimate goal is to establish a world where all content, products, and policies are initially tested within an Artificial Society, fostering a new era of Artificial Collective Intelligence to scale collective innovation.
Artificial Societies leverages artificial intelligence to simulate the dynamics of large human populations and their interactions. Organizations such as Anthropic and 11x are utilizing Artificial Societies to forecast the performance of their marketing campaigns and content strategies within a simulated environment of their target demographics, enabling data-driven decisions before real-world deployment.
The company is led by James, who brings a unique background of international experience and technical expertise, and Patrick, an applied behavioral scientist with extensive experience conducting real-world experiments for major corporations. Their collaboration stems from a shared recognition of the limitations in understanding large-scale human behavior, where traditional market research methods often fall short due to their inability to capture the complexities of social influence.
Initially, Artificial Societies simulated a network of 1,000 investors, which facilitated a pre-seed funding round and acceptance into Y Combinator. The public release of this simulation platform, known as "Wave," has empowered startup founders to conduct over 3,000 simulations. Subsequently, they launched "Reach," a tool that allows users to simulate their LinkedIn audience and evaluate the potential impact of their posts before publishing. Artificial Societies aims to democratize simulations, similar to how ChatGPT revolutionized the accessibility of large language models.
Looking ahead, the company envisions creating comprehensive models of entire human societies as AI technology progresses. Their ultimate goal is to establish a world where all content, products, and policies are initially tested within an Artificial Society, fostering a new era of Artificial Collective Intelligence to scale collective innovation.
Total Raised: Unknown (Y Combinator backed)
Last Round: Winter 2025
Total Raised: Unknown (Y Combinator backed)
Last Round: Winter 2025
B2B
B2B
B2B -> Analytics
B2B -> Analytics
Team size: 3
Hiring: No
Team size: 3
Hiring: No